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NVIDIA GeForce Display Driver 305.67 for Vista/Windows 7 ,

NVIDIA GeForce Display Driver 305.67 for Vista/Windows 7 ,

NVIDIA GeForce Display Driver 305.67 for Vista/Windows 7 Publisher's Description

You will need any one of the following Fermi or Kepler based GPUs to get access to the OpenGL 4.3 and GLSL 4.30 functionality:
- Quadro series: 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
- GeForce 600 series: GTX 690, GTX 680, GTX 670, GT 645, GT 640, GT 630, GT 620, GT 610, 605
- GeForce 500 series: GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
- GeForce 400 series: GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405

All the extensions listed below are part of the OpenGL 4.3 core specification, but they can also be used in contexts below OpenGL 4.3 on supported hardware.

For OpenGL 3 capable hardware, these new extensions are provided:
- ARB_arrays_of_arrays
- ARB_clear_buffer_object
- ARB_copy_image
- ARB_ES3_compatibility
- ARB_explicit_uniform_location
- ARB_fragment_layer_viewport
- ARB_framebuffer_no_attachments
- ARB_internalformat_query2
- ARB_invalidate_subdata
- ARB_program_interface_query
- ARB_robust_buffer_access_behavior
- ARB_stencil_texturing
- ARB_texture_buffer_range
- ARB_texture_query_levels
- ARB_texture_storage_multisample
- ARB_texture_view
- ARB_vertex_attrib_binding
- KHR_debug

For OpenGL 4 capable hardware, these new extensions are provided:
- ARB_compute_shader
- ARB_multi_draw_indirect
- ARB_shader_image_size
- ARB_shader_storage_buffer_object

Please do not forget to check with our site as often as possible in order to stay updated on the latest drivers, software and games.

Note: Try to set a system restore point before installing a device driver. It will help you restore system if installed driver not complete.

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